Diesel Empires

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Tuesday, November 5, 2024

Time for Kumoricon 2024!

I've never actually been to Kumoricon 2024, but I hear it's a big deal for gaming, so I am really excited to attend! Not running too many games, but I'm excited to debut a new two-hour short-form.

Upcoming Games

Latest Rules (v29.4.1 (Repost))

Released: November 5, 2024

Re-posting these rules for Kumoricon 2024.

Kumoricon 2024
Sat • Nov 9 • 1:00pm

225 Million Klicks to Catch a Dragon

30 PROCYON, CE-2244. The pilot is ciphered to the glyph coursing through the blood of the dragon. It’s tech that the Silohain likes to keep for its intelligence services, but they are desperate right now.

And lucky.

Rescuing a dragon is not something that you entrust to anyone, and that trusted team has to have a ship fueled and ready to do a hard 2G burn in an hour, because that fancy tracker still doesn’t have unlimited range. These elves are damn lucky they trust you, and that you have a very fast ship.

It helps that you know the location of the ship, because no one is backing you up on Procyon 30. Orbital security is probably working for the kidnappers, and the local mercenaries would rather have a corporate payout than deal with the Silohain. As long as these kidnappers stay in their lane, no one else will bother them.

Slow and easy until they disappear into the void, with a priceless and nearly extinct creature of myth onboard.

It’s a tricky play, but the Silohain is promising enough for year-long vacation on Homeworld, and in the end it's the right thing to do.

(But also, it’s a lot of gilder.)

Kumoricon 2024
Sat • Nov 9 • 7:00pm

Bad Night at Slim's Bar

NEW DORRAL, 22-1991. Two big goons push everything off the bar and dump Gail, your too-beautiful-for-this-world elven friend, on to the beer-slicked surface. Gail is unconscious and the two bullets still in Gail's belly need either big magic or an ambulance. Your shift was so close to being easy...

Questions?

Feel free to email me at jlee@uptoolategames.com

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Rulesets

v29.4.1 (Repost)

Released: November 5, 2024

Re-posting these rules for Kumoricon 2024.

v29.4.1

Released: October 18, 2024

Oh boy I am SUPER excited for these rules! Let's see how they do in real games now...

I'm also experimenting with the player handouts so I can drastically reduce how much paper I use.

v29.4.0

Released: October 12, 2024

These rules premiered at a private con and oh boy did I have fun! I have this sinking suspicion that this might be approaching the final form for the game. v29 has been my most favorite version.

v29.3.2

Released: August 23, 2024

This is the ruleset that I will be bringing to the 2024 Rose City Comic Con. There won't be any "Bad Night" games, but I added the playbook since they were part of playtesting.

v29.3.1

Released: July 29, 2024

This was for a one shot called "Bad Night in Bonethorne Port". Experimented with a new combat system and a new way to approach checks.

v29.2.0

Released: March 3, 2024

v29.1.0

Released: January 11, 2024

This still uses the v29.0.0 core sheets.

v0.0.1 (Turn of the Card Edition)

Released: May 5, 2022

This one is a remix for another game I produced with my good friend Paul Abeyta. It can be found at TurnoftheCard.com.

v24.2.0

Released: January 28, 2022

v1.4.0 (First Edition)

Released: February 16, 2020